- getv3(i, m3, chunk)
- getv3_rect(i, m3, chunk)
- getv3_irreg (i, m3, chunk)
getv3 returns vertex values of the I

^{th}function attached to 3D mesh M3 for cells in the specified CHUNK. The CHUNK may be a list of cell indices, in which case getv3 returns a 2x2x2x(CHUNK.shape) list of vertex coordinates. CHUNK may also be a mesh-specific data structure used in the slice3 routine (see "slice3: Plane and Isosurface Slices of a 3-D mesh" on page 65), in which case getv3 may return a (ni)x(nj)x(nk) array of vertex values. For meshes which are logically rectangular or consist of several rectangular patches, this is up to 8 times less data, with a concomitant performance advantage. Use getv3 when writing slicing functions for slice3.getv3_rect does the job for a regular rectangular mesh.

getv3_irreg, for an irregular mesh, returns a 3-list whose elements are:

- the function values for the I
^{th}function on the vertices of the given CHUNK. (The function values must have the same dimension as the coordinates; there is no attempt to convert zone-centered values to vertex-centered values.) - an array of relative cell numbers within the list of cells of this type.
- a number that can be added to these relative numbers to give the absolute cell numbers for correct access to their coordinates and function values

[Top] [Prev] [Next] [Bottom]

support@icf.llnl.gov