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- CHAPTER 1: The Python Graphics Interface
- 1.1 Overview of the Python Graphics Interface
- 1.2 Using the Python Graphics Interface
- 1.3 About This Manual
- CHAPTER 2: Introduction to Object-Oriented Graphics
- 2.1 Object Oriented Graphics
- 2.2 Running OOG
- 2.3 Class Summary
- CHAPTER 3: Two-Dimensional Geometric Objects
- 3.1 Curve Objects
- 3.2 Lines Objects
- 3.3 QuadMesh Objects
- 3.3.1 Plots of Mesh Lines
- 3.3.2 Contour Plots
- 3.4 Region Objects
- 3.5 Polymap Objects
- 3.6 CellArray Objects
- CHAPTER 4: Three-Dimensional Geometric Objects
- 4.1 Surface Objects
- 4.2 Mesh3d Objects
- 4.2.1 Structured vs. Nonstructured Meshes
- 4.2.2 Regular (or Structured) Meshes
- 4.2.3 Irregular (Unstructured) Meshes
- 4.3 Plane objects
- 4.4 Slice objects
- 4.5 3D Animation
- CHAPTER 5: Graph Objects
- 5.1 Graph2d Objects
- 5.2 Graph3d Objects
- CHAPTER 6: Animation2d Objects
- CHAPTER 7: Plotters: A Brief Primer
Table of Contents
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